
Ludix
A video game store as two clients, an Android app and a web back office, served by a single REST API.
- Laravel
- PHP
- Android Studio
- Java
- +3
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Work
School, professional and personal work. Every entry states what I did myself.

A video game store as two clients, an Android app and a web back office, served by a single REST API.
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Two distinct professional tools where a language model does part of the work: one proposes site edits as pull requests, the other processes inbound emails all the way through to entry in a third-party system.
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Several sites delivered for agency clients: institutional, professional and community organisations, in Astro and WordPress.
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An online camera store: catalogue, cart, orders and an admin back office. Written in plain PHP and JavaScript, no framework.
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A minimal social network: posts, replies, accounts. Built as the final project for HarvardX CS50x.
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A narrative, multi-level game designed and shipped in 48 hours at Game Jam Sherbrooke 2025, on the theme "chain reaction".
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A game produced in 48 hours at Game Jam Sherbrooke 2024, with a team of three people who had never made a video game.
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